#pragma once

#include "CoreMinimal.h"
#include "EK38DogTeleportReasons.generated.h"

UENUM(BlueprintType)
enum class EK38DogTeleportReasons : uint8
{
	DOG_TELEPORT_REASON_STUCK,
	DOG_TELEPORT_REASON_PASSAGE,
	DOG_TELEPORT_REASON_FALL_THROUGH_MAP,
	DOG_MANUALLY_HIDDEN_BY_GAME_EVENT,
	DOG_TELEPORT_REASON_INITIAL_SPAWN,
	DOG_IS_IN_PARADISE,
	UNKNOWN,
	DOG_TELEPORT_REASON_MORI,
	DOG_TELEPORT_DASH_CORRECTION,
};
