#include "Knockout.h"

UKnockout::UKnockout()
{
	this->_hinderedEffect = NULL;
	this->_hinderedPercentage = 0.000000;
	this->_hinderedDuration = 0.000000;
	this->_triggerDistanceThreshold = 0.000000;
	this->_triggerTimeThreshold = 0.000000;
}
