#include "SkillCheckResponse.h"


FSkillCheckResponse::FSkillCheckResponse()
{
	this->ChargeChange = 0.0f;
	this->IsTriggeredByInput = false;
	this->IsSuccessful = false;
	this->IsBonus = false;
	this->IsInsane = false;
	this->IsTriggeringLoudNoise = false;
	this->FailedCountedAsSuccess = false;
	this->Type = ESkillCheckCustomType::VE_None;
	this->Interaction = NULL;
	this->VerificationKey = 0;
}
