#include "UMGDragWidget.h"

class UCustomWidgetWrapper_HudEditor;

void UUMGDragWidget::SetClampToViewportDirty()
{

}

TArray<UCustomWidgetWrapper_HudEditor*> UUMGDragWidget::GetAllEditableWidgets() const
{
	return TArray<UCustomWidgetWrapper_HudEditor*>();
}

UUMGDragWidget::UUMGDragWidget() : UUserWidget(FObjectInitializer::Get())
{

}
