#include "BTService_SetMovementConversion.h"

UBTService_SetMovementConversion::UBTService_SetMovementConversion()
{
	this->FromMovementMode = ECharacterMovementTypes::Run;
	this->ToMovementMode = ECharacterMovementTypes::Run;
	this->ApplyOrder = EAIMovementPriority::ConversionDefault;
}
