#include "ChaseInBasementQEEvaluator.h"
#include "GameplayTagContainer.h"
#include "GameEventData.h"

void UChaseInBasementQEEvaluator::OnEscapeChase(const FGameplayTag gameEventType, const FGameEventData& gameEventData)
{

}

void UChaseInBasementQEEvaluator::OnChaseStart(const FGameplayTag gameEventType, const FGameEventData& gameEventData)
{

}

void UChaseInBasementQEEvaluator::OnChaseEnd(const FGameplayTag gameEventType, const FGameEventData& gameEventData)
{

}

UChaseInBasementQEEvaluator::UChaseInBasementQEEvaluator()
{

}
