#include "BTService_FindInteractor_Camper.h"

UBTService_FindInteractor_Camper::UBTService_FindInteractor_Camper()
{
	this->StatusFilter = EFindInteractableCamperFilter::Crawling;
	this->RequiredAttentionMovementFrequency = 2.000000;
	this->AttentionMovementFrequencyLerp = 0.500000;
	this->AttentionValidTime = 5.000000;
	this->AttentionExtensionTime = 0.500000;
	this->AttentionValidDistance = 500.000000;
	this->AttentionCooldownReduction = 30.000000;
	this->AnnoyanceFollowIncreasePercent = 0.250000;
	this->AnnoyanceFollowDistance = 250.000000;
	this->AnnoyanceBaseDecayPercent = 0.300000;
	this->AnnoyanceDecayInAttentionPercent = 0.100000;
	this->MinimumCooldownAnnoyanceValue = 5.000000;
	this->AvoidAttentionTime = 15.000000;
}
