#pragma once

#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "ObjectPlacementUpdateStrategy.generated.h"

UCLASS(Blueprintable, Abstract, EditInlineNew)
class DEADBYDAYLIGHT_API UObjectPlacementUpdateStrategy : public UObject
{
	GENERATED_BODY()

public:
	UObjectPlacementUpdateStrategy();
};

FORCEINLINE uint32 GetTypeHash(const UObjectPlacementUpdateStrategy) { return 0; }
