#pragma once

#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "ConditionReceiver.generated.h"

UINTERFACE()
class COMPETENCE_API UConditionReceiver : public UInterface
{
	GENERATED_BODY()
};

class COMPETENCE_API IConditionReceiver : public IInterface
{
	GENERATED_BODY()

};
