#include "K06SpecialPounceAttackSubAnimInstance.h"

UK06SpecialPounceAttackSubAnimInstance::UK06SpecialPounceAttackSubAnimInstance()
{
	this->_isCharging = false;
	this->_isAttacking = false;
	this->_destroyBreakState = EDestroyBreakState::Done;
	this->_destroyBreakHittingPlayRate = 1.000000;
	this->_destroyBreakPostHitPlayRate = 1.000000;
}
