#include "Spring2024SurvivorStatusEffect.h"
#include "DBDTunableRowHandle.h"

FDBDTunableRowHandle USpring2024SurvivorStatusEffect::GetInjuredVoiceLevelModifier()
{
	return FDBDTunableRowHandle{};
}

FDBDTunableRowHandle USpring2024SurvivorStatusEffect::GetBloodDecalDurationModifier()
{
	return FDBDTunableRowHandle{};
}

USpring2024SurvivorStatusEffect::USpring2024SurvivorStatusEffect()
{

}
