#include "FlashlightConeComponent.h"

float UFlashlightConeComponent::GetOcclusionDistance() const
{
	return 0.0f;
}

float UFlashlightConeComponent::GetEffectiveConeLength() const
{
	return 0.0f;
}

float UFlashlightConeComponent::GetEffectiveConeHalfAngle() const
{
	return 0.0f;
}

UFlashlightConeComponent::UFlashlightConeComponent()
{

}
