#include "K40ProjectileAbilityData.h"

UK40ProjectileAbilityData::UK40ProjectileAbilityData()
{
	this->_removeAttachedProjectileSelfDuration = 8.000000;
	this->_removeAttachedProjectileOtherDuration = 3.000000;
	this->_killerAttachedProjectileGrabDistance = 300.000000;
	this->_maxSpeedWithoutAmmo = 460.000000;
	this->_killerAttachedProjectileFacingTolerance = 45.000000;
	this->_initialAreaOfEffectRadius = 100.000000;
	this->_finalAreaOfEffectRadius = 200.000000;
	this->_areaOfEffectDuration = 15.000000;
	this->_areaOfEffectWarningDuration = 3.000000;
	this->_environmentAutomaticRetrievalDuration = 339999995214436424907732413799364296704.000000;
	this->_AOEExpansionDuration = 0.500000;
	this->_AOEShrinkingDuration = 0.100000;
	this->_doorAutomaticRetrievalDuration = 339999995214436424907732413799364296704.000000;
	this->_disabledDoorLingerDuration = 10.000000;
	this->_nearMissDistance = 100.000000;
	this->_nearMissKillerInstinctDuration = 2.000000;
	this->_recallInteractionDuration = 1.000000;
	this->_killerProjectileSurvivorHitCooldown = 10.000000;
	this->_killerProjectileMissCooldown = 3.000000;
	this->_distanceNeededForScoreDisableDoorWithSurvivorNearby = 1200.000000;
}
