#include "AIEnemyTracker_Killer.h"

UAIEnemyTracker_Killer::UAIEnemyTracker_Killer()
{
	this->MinimumLoudNoiseBubbleRange = 1000.000000;
	this->PredictionBorderAdjustDistance = 5.000000;
	this->PredictionStuckRadius = 10.000000;
	this->FootstepSightTestOffset = 20.000000;
	this->FootstepSightCheckMargin = 100.000000;
}
