#include "AnimationPreviewCharacterRequest.h"


FAnimationPreviewCharacterRequest::FAnimationPreviewCharacterRequest()
{
	this->Role = EPlayerRole::VE_None;
	this->CharacterId = 0;
	this->CharacterClass = NULL;
	this->Customization = FEquippedPlayerCustomization{};
	this->SpawnTransform = FTransform{};
}
