#include "Gameplay_PigKillerAnalytics.h"


FGameplay_PigKillerAnalytics::FGameplay_PigKillerAnalytics()
{
	this->MatchId = TEXT("");
	this->AmbushHitCount = 0;
	this->RbtKilledCount = 0;
	this->Rbt1GeneratorCount = 0;
	this->Rbt2GeneratorCount = 0;
	this->Rbt3GeneratorCount = 0;
	this->Rbt4GeneratorCount = 0;
	this->Rbt5GeneratorCount = 0;
	this->CrouchDuration = 0.0f;
	this->RbtExitKill = 0;
	this->RbtHookKill = 0;
}
