#pragma once

#include "CoreMinimal.h"
#include "EK36TreasureChestState.generated.h"

UENUM(BlueprintType)
enum class EK36TreasureChestState : uint8
{
	Closed,
	IsBeingOpened,
	Opened,
	Mimic,
	MimicDisguisedAsChest,
	IsResetting,
};
