#pragma once

#include "CoreMinimal.h"
#include "ECurrencyType.generated.h"

UENUM(BlueprintType)
enum class ECurrencyType : uint8
{
	None,
	BloodPoints,
	FearTokens,
	Cells,
	HalloweenCoins,
	LunarNewYearCoins,
	HalloweenEventCurrency,
	WinterEventCurrency,
	SpringEventCurrency,
	AnniversaryEventCurrency,
};
