#pragma once

#include "CoreMinimal.h"
#include "AISkill_InteractionSetTrap.h"
#include "AISkill_InteractionSetTrap_Demogorgon.generated.h"

UCLASS(Blueprintable, EditInlineNew)
class DBDBOTS_API UAISkill_InteractionSetTrap_Demogorgon : public UAISkill_InteractionSetTrap
{
	GENERATED_BODY()

public:
	UAISkill_InteractionSetTrap_Demogorgon();
};

FORCEINLINE uint32 GetTypeHash(const UAISkill_InteractionSetTrap_Demogorgon) { return 0; }
