#include "AISkill_Interaction_BlightDash.h"

UAISkill_Interaction_BlightDash::UAISkill_Interaction_BlightDash()
{
	this->FirstDashCheckInterval = 0.500000;
	this->ChainDashCheckInterval = 0.100000;
	this->SearchVerticalHeight = 300.000000;
	this->MaxCollisionAngle = 60.000000;
	this->DashDistanceToAngleCoefficient = 0.000006;
	this->DashDistanceToAnglePower = 2.100000;
	this->CurveSegmentIntervalDistance = 100.000000;
	this->DashStartAdjustDistance = 20.000000;
	this->NavRaycastHitTargetDistanceMargin = 100.000000;
	this->PalletDetectionForwardDistance = 300.000000;
	this->PalletDetectionRadius = 150.000000;
}
