#pragma once

#include "CoreMinimal.h"
#include "CorePlayerStatusKillerEffectWidget.h"
#include "CorePlayerStatusKillerEffectK07Widget.generated.h"

UCLASS(Blueprintable, EditInlineNew)
class DBDUIVIEWSCORE_API UCorePlayerStatusKillerEffectK07Widget : public UCorePlayerStatusKillerEffectWidget
{
	GENERATED_BODY()

protected:
	UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
	void AfflictionHit();

public:
	UCorePlayerStatusKillerEffectK07Widget();
};

FORCEINLINE uint32 GetTypeHash(const UCorePlayerStatusKillerEffectK07Widget) { return 0; }
