#pragma once

#include "CoreMinimal.h"
#include "HoudiniInputStaticMesh.h"
#include "HoudiniInputFoliageType_InstancedStaticMesh.generated.h"

UCLASS(Blueprintable)
class HOUDINIENGINERUNTIME_API UHoudiniInputFoliageType_InstancedStaticMesh : public UHoudiniInputStaticMesh
{
	GENERATED_BODY()

public:
	UHoudiniInputFoliageType_InstancedStaticMesh();
};

FORCEINLINE uint32 GetTypeHash(const UHoudiniInputFoliageType_InstancedStaticMesh) { return 0; }
