#include "KillerPowerSpawnableComponents.h"


FKillerPowerSpawnableComponents::FKillerPowerSpawnableComponents()
{
	this->ComponentClass = NULL;
	this->SpawnType = EKillerPowerSpawnableComponentsSpawnType::Replicated;
	this->Parent = EKillerPowerSpawnableComponentsParent::Killer;
	this->AllowMultipleComponentsOfSameClass = false;
}
