#include "WwisePackagedFile.h"


FWwisePackagedFile::FWwisePackagedFile()
{
	this->PackagingStrategy = EWwisePackagingStrategy::Source;
	this->PathName = NAME_None;
	this->ModularGameplayName = NAME_None;
	this->bStreaming = false;
	this->PrefetchSize = 0;
	this->MemoryAlignment = 0;
	this->bDeviceMemory = false;
	this->Hash = 0;
}
