#pragma once

#include "CoreMinimal.h"
#include "DefaultOutlineUpdateStrategy.h"
#include "CoreMemoryFragmentOutlineUpdateStrategy.generated.h"

UCLASS(Blueprintable, meta=(BlueprintSpawnableComponent))
class UCoreMemoryFragmentOutlineUpdateStrategy : public UDefaultOutlineUpdateStrategy
{
	GENERATED_BODY()

public:
	UCoreMemoryFragmentOutlineUpdateStrategy();
};

FORCEINLINE uint32 GetTypeHash(const UCoreMemoryFragmentOutlineUpdateStrategy) { return 0; }
