#include "OpenChestSurvivorSubAnimInstance.h"

UOpenChestSurvivorSubAnimInstance::UOpenChestSurvivorSubAnimInstance()
{
	this->_isIdle = false;
	this->_isInteractingWithChest = false;
	this->_isInteractingWithOpenChest = false;
	this->_minRelevantAnimTimeRemaining = 0.200000;
	this->_inSearchToLoopSearchRule = false;
	this->_chestOutToBaseRule = false;
}
